﻿/* Autoduel Game
 * CS4911 Senior Design Project
 * Fall 2010 Semester
 * Ian Axelrod, Liz Ha, Andrew Muldowney, Edward Futch
 */
using System;
using System.Windows.Forms;
using AutoduelClient.GameUI;

namespace AutoduelClient
{
    /// <summary>
    /// This class provides the entry point for the 
    /// client application
    /// </summary>
    static class Program
    {
        /// <summary>
        /// The main entry point for the application.
        /// </summary>
        [STAThread]        
        static void Main()
        {
            Application.EnableVisualStyles();

            Screen screen = new Screen();

            // Present the game screen to the user
            // Start the game
            (new Game(screen.GetDrawSurface(), screen)).Start();
        }
    }
}
